Here’s a structured breakdown of how remote control survey, recon, scout robots, and mini-bots should look and function in a Fallout-like or post-apocalyptic game setting:
1. Survey Bots (Mapping & Data Collection)
Purpose: Wide-area exploration, environmental scanning, hazard detection.
Look & Design:
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Shape: Dome-like bodies with extendable arms, sensors, and rotating LIDAR “eyes.”
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Size: Waist-high, compact but sturdy.
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Mobility: Tank treads or six insect-like legs for terrain stability.
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Visual Traits: Panels with blinking sensors, antennae arrays, and foldable survey tools.
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Extras: Projection of 3D holographic maps or scanning grids in dim light.
2. Recon Bots (Stealth & Intelligence)
Purpose: Silent infiltration, spying, target marking, enemy patrol tracking.
Look & Design:
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Shape: Angular, bat-like drones with foldable wings or spider-bots with retractable limbs.
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Size: Backpack-sized (can be carried and deployed).
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Mobility: Hover fans or magnetic climbing limbs for walls/ceilings.
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Visual Traits: Matte black coating, glowing optics that can dim or change colors.
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Extras: Camouflage plating (adaptive skin), sound-dampening rotors, tiny recorder units.
3. Scout Bots (Combat Spotters & Pathfinders)
Purpose: Frontline light scouts—detect ambushes, highlight threats, engage minimally.
Look & Design:
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Shape: Dog-sized quadrupeds or rolling sphere-bots (BB-8 style).
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Size: Between a small dog and a large RC car.
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Mobility: Fast sprinting legs or omni-wheels.
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Visual Traits: Eye-like scanners, spotlight beams, rugged armor plating.
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Extras: Signal flare launcher, enemy tagging laser, small shock-prod for defense.
4. Mini-Bots (Utility & Support)
Purpose: Compact helpers—trap detectors, repair drones, distractions.
Look & Design:
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Shape: Hand-sized beetle drones, rodent-like bots, or disc-shaped crawlers.
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Size: Palm-sized to shoebox-sized.
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Mobility: Quiet skittering legs, rolling micro-treads, or propeller lift.
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Visual Traits: Minimalist, with one glowing optic or tiny tool arms.
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Extras: Self-destruct charge, EMP burst, or deployable smoke screen.
5. Aesthetic Themes (to tie them together)
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Post-Apocalyptic Look: Scrapped together from old military tech, with patched plates, exposed wiring, and salvaged paint jobs.
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Faction Variants:
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Military remnants: Sleek, camo-patterned, efficient.
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Wasteland scavengers: Rusted, duct-taped, improvised repairs.
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Corporate prototypes: Polished chrome, branding, synthetic voices.
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These designs allow the bots to feel functional, distinct, and immersive, while giving players tactical choices (stealth recon vs rugged survey vs fast scout vs disposable mini-bots).
Perfect — let’s expand deeper into visual detail, functions, and variants so these bots feel fully realized in-game or in a design pitch.
🔹 Expanded Breakdown of Remote Control Robots
1. Survey Bots (Mapping & Data Collection)
Primary Function: Create detailed terrain maps, locate resources, detect hazards.
Design Traits:
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Body: Cylindrical or dome chassis with swiveling sensors, mounted cameras, and rotating dish.
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Mobility:
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Tank treads (heavy, steady, reliable).
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Multi-legged insectoid (spider-like, able to crawl over debris).
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Features:
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Retractable scanning mast with 360° rotating camera.
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Geiger counter module for radiation zones.
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Deployable aerial mini-drone (like a detachable eye).
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Visual Identity: Yellow caution stripes, hazard symbols, and glowing projection grid beams.
Variants:
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Civilian model: Polished chrome, corporate logos, built for urban survey work.
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Wasteland model: Rusted, patched, wires exposed, often carrying scavenger marks.
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Military model: Camouflaged, heavy armor plates, tactical mapping HUDs.
2. Recon Bots (Stealth & Intelligence)
Primary Function: Spy, infiltrate, track enemies without being noticed.
Design Traits:
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Body: Sleek, angular frame with retractable appendages, coated with radar-absorbing matte paint.
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Mobility:
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Hover fan drones (silent operation, adjustable altitude).
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Wall-climbers with magnetic pads or gecko-inspired grips.
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Features:
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Thermal and night-vision cameras.
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Voice-recording unit.
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Cloaking shimmer skin or light-bending plating.
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Visual Identity: Red or purple optic glow, elongated "insect eye" lenses.
Variants:
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Bat-drone: Foldable wings with silent gliding.
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Spider-drone: Wall/ceiling crawler, excellent in tight spaces.
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Camouflage scout: Adaptive skin, blending with terrain.
3. Scout Bots (Combat Spotters & Pathfinders)
Primary Function: Advance ahead, engage lightly, tag threats.
Design Traits:
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Body: Dog-sized, rugged frame with armor plating.
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Mobility:
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Four-legged robotic hounds (can leap, run, pivot quickly).
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Rolling spheres with gyroscopic balance (agile and fast).
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Features:
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Searchlight/laser pointer for marking enemies.
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Built-in siren for distraction.
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Small armament: taser, smoke grenade, or tranquilizer dart.
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Visual Identity: Stripes or clan markings, glowing “snout” sensor.
Variants:
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Pathfinder model: Equipped with flare launcher for navigation.
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Hunter model: Equipped with tagging laser + shock-prod.
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Urban scout: Smaller, faster, with collapsible limbs to crawl through vents.
4. Mini-Bots (Utility & Support)
Primary Function: Small helpers — sabotage, recon in tight spaces, distractions.
Design Traits:
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Body: Compact, palm-to-shoebox sized.
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Mobility:
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Crawling beetle-bots with segmented bodies.
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Rat-like bots that can blend into debris.
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Disc-shaped skittering drones with spinning wheels.
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Features:
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Trap detection (sniffers for landmines).
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Mini EMP emitter to disable electronics.
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Self-destruct or smoke-release function.
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Visual Identity: Cute yet eerie: glowing single “eye,” insectoid legs, twitchy movement.
Variants:
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Saboteur bug: Crawls under machinery, delivers EMP pulse.
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Scout rat: Moves quietly through rubble, relays visuals.
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Swarm discs: Can be deployed in packs for distraction.
🔹 Unified Aesthetic Themes
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Faction-Based Differences
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Military: Clean lines, camo paint, robust armor, tactical HUDs.
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Corporate: Sleek, chrome, branded (like pre-war Vault-Tec aesthetics).
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Scavenger: Rusted, duct-taped repairs, parts from multiple bot models.
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Cult/Factional: Graffiti tags, tribal paint, symbolic attachments.
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Behavioral Design
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Survey bots look methodical (slow, scanning).
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Recon bots look furtive (skittering, silent hovering).
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Scout bots look confident (head raised, spotlight scanning).
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Mini-bots look nervous and twitchy (skitter fast, erratic).
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Player Customization Options
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Paint jobs, decals, and faction-aligned upgrades.
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Attachments: extra sensors, weapon mods, or stealth upgrades.
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"Personality chips": voice packs that change bot behavior (military voice vs. scavenger humor).
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